City17 Episode 1
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
January 2024
This article is an orphan, meaning that few or no articles link to it.
You can help by adding links to this article from other relevant articles.
January 2024
You can help by adding links to this article from other relevant articles.
January 2024
City17 Episode 1 is a mod for Half-Life 2: Episode One, which utilizes modified Source 2007 branch with new features.
Features
- Volumetric Lighting with smaller features included:
- God Rays for sun effects against Geometry.
- Light shafts generated by any light source when casted into a dark exterior or Interior.
- Planned features to work without the need for DX10, much like other games require. Play without the worry of any needed hardware upgrades or software.Clarify: It is actual?
- Dynamic Lighting, including scalable lighting in real-time, with proper occlusion, and real-time shadowing.
- SSAO (Screen Space Ambient Occlusion) Creating softer shadows at 'real' and 'compile' time.
- Improved AI, resulting in more realistic battles, and smarter Opponents.
All features capable of running on a Mid-Range PC and beyond.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 7 or later | Windows 10 or later |
Processor (CPU) | 2.6 Dual or Quad GHz processor | N/A |
System memory (RAM) | 1024MB | 8GB |
Hard disk drive (HDD/SSD) | 10GB* | N/A |
Video card (GPU) | DirectX 9+ GPU - Geforce family 8-9 -200 and above | N/A |