Point bugbait
		
		
		
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Entity Description
Bugbait sensor point
Availability
Template:In game Template:Game Template:In code
Keyvalues
- Template:Kv targetname
 - Enabled
 
- <boolean> Start Enabled
 
- radius
 
- <float> Sensor Radius
 
Flags
- 1 : Do not call antlions to position
 - 2 : Don't activate on thrown bugbait splashes
 - 4 : Don't activate on squeezed bugbait
 
Inputs
- Toggle this entity
 
Outputs
- Template:O targetname
 - OnBaited
 
- Fires when bugbait lands within a radius of the sensor. (!activator is the bugbait thrower)