Env rotorshooter

From Valve Developer Community
Revision as of 10:14, 12 April 2008 by Beeswax (talk | contribs)
Jump to navigation Jump to search

Template:Wrongtitle Template:Base point

Entity Description

An entity that creates gibs when it's within the influence of a helicopter's rotor wash. (Is probably used for stirring up dust sprites from beneath a helicopter.)

Keyvalues

<float> Time Under Rotor - The average time it has to be under the rotor before it shoots a gib.
  • rotortimevariance
<float> Time variance - The random amount to vary the time it has to be under the rotor before it shoots a gib.

Flags

Inputs

  • GibShooter:
Shoot
Force the gibshooter to create and shoot a gib.

Outputs