Preparations for building content for Source with Max
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In order to compile content for use in Source you should be using Max 7 or newer.
A list of recommended tools
- This reduces the amount of time you spend compiling the SMDs to MDLs. It can convert TGAs to VTF as well.
- VTFEdit allows greater degree of control for importing TGAs and has more options than StudioCompiler's converter.
- Copy the plugins to your 3DS Max plugins directory.
Units Setup
Begin by entering the Units Setup dialog.
Choose the display units you like to work with. I have chosen centimeters because it gives best compromise between accuracy and usability.
In the System Unit Setup, choose Inches.
Click OK and you're done.