Talk:Trigger waterydeath

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Revision as of 10:34, 13 September 2006 by Mark WiseCarver (talk | contribs) (Fishies)
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I've seen the game call the leeches "ent_watery_leech", saying it tought too much, but I'm not certain if these are the models used for each leech or the entity itself in-game. --Andreasen 08:23, 19 Mar 2006 (PST)

Update: Ent_watery_leech seems to consist of several leeches, each using the hl2\models\leech.mdl model and animations. It might be possible to warn the player from entering this trigger by displaying single leeches (by using a prop_dynamic) around it. --Andreasen 05:55, 13 Sep 2006 (PDT)
Yep, there's an example of how to do that on my Downloads page. HL2 Fish Pool --wisemx 10:34, 13 Sep 2006 (PDT)