Talk:$bbox

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Revision as of 16:31, 28 April 2008 by Beeswax (talk | contribs) (bbox = hull?)
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I'm confused. I'd got the idea from CollisionProperty that the "Surrounding Bounds" (== "Bounding Box" == $bbox right?) enclosed all the collision geometry, including the collision hull (as in NPC Hull and Player Hull)? --Beeswax 16:31, 28 Apr 2008 (PDT)