User talk:Yithian

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Revision as of 19:07, 26 April 2008 by Beeswax (talk | contribs)
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Texture stuff

Hey!

It's late and I'm tired so please forgive the bluntness of this post. I think that the info you are highlighting is absolutely valid, but IMO it is already written up and available. The problem seems to be that either you haven't come across it (Goddam wiki search engine), or I've written it so badly you didn't recognise it! I hope it's just the first problem :-) which we can, I think, solve by simply using #REDIRECTs to force the search engine to the most relevant article. If it is the second reason, suggestions for rewording are very warmly welcomed.

1. For the difference between a Texture and a Material in Source, see Material System. That's where the intro is and most tutorials are listed, and that's why I suggested #REDIRECTing "texture" to it. If someone types "texture" into the search box, Material System is probably where they should start.

2. For info about Valve's Texture Format see VTF. I've polished up the section which describes how VTFs fit into the Material System, and moved it to the top of the page where it's more likely to be seen ;-) I was considering turning the list of VTF Utilities into a template, so it could easily be included in tutorials etc ... but that's the definitive list for VTF tools at the moment.

3. For Texture Map see texturemap aka UV map. I was quite proud of that page. Goddam wiki search engine! I will now create a #REDIRECT from Texture map to UV map and hope that no one tries to use Texture Map :-P

4. An alternative would be to keep "Texture" as a minimalist glossary page, and simply provide See Also links to VTF, Material System, Texture map, etc? I'm keen to avoid duplication of information on too many different pages because of the Chinese Whispers effect as those pages get "polished" ;-).

--Beeswax 19:07, 26 Apr 2008 (PDT)