Env entity maker
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Entity Description
Spawns the specified entity template at its origin. If set to auto-spawn, it will spawn the template whenever there's room and the player is looking elsewhere.
Keyvalues
- Template:Kv targetname
- Template:Kv parentname
- Template:Kv angles
- EntityTemplate <target_destination>
- Name of the point_template to spawn here.
- <float> If specified, all the entities created in the template will move this fast in the specified PostSpawn Movement Direction.
- <angle> If a PostSpawn Movement Speed is specified, all the entities created in the template will move in this direction.
- <float> This variance is applied to the PostSpawn Movement Direction for each spawned entity in the template. Use it to apply some randomness to the directions.
Flags
- 1 : Enable AutoSpawn (will spawn whenever there's room)
- 2 : AutoSpawn: Wait for entity destruction
- 4 : AutoSpawn: Even if the player is looking
- 8 : ForceSpawn: Only if there's room
- 16 : ForceSpawn: Only if the player isn't looking
Inputs
- Template:I targetname
- Template:I parentname
- ForceSpawn
- Spawn an instance of the template at this origin and angle.
- Spawn an instance of the template that the same origin and angle as the specified entity (specify by targetname in parameters)
Outputs
- Template:O targetname
- OnEntitySpawned
- Fired when an instance of the entity template has been spawned.
- OnEntityFailedSpawn
- Fired when a ForceSpawn input failed to spawn the template, either due to lack of space or being in player's view, depending on the spawnflags.