$keyvalues
Jump to navigation
Jump to search
Embeds an arbitrary block of keyvalues into the .mdl file. prop_data
keyvalues are the most common, as they define various properties of Valve's prop_*
entities, but there is no limit on what other KVs a mod's programmer might add support for.

Example
$keyvalues { prop_data { base Wooden.Small dmg.bullets 0 explosive_damage 100 explosive_radius 100 } // hud_name has been made up for this article. It won't be recognised by any of Valve's games! // (If you were being picky, you might point out that this ought to be localised ...) hud_name "Rubber chicken with a pulley in the middle" }