Func physbox

From Valve Developer Community
Revision as of 12:30, 27 July 2005 by Campaignjunkie (talk | contribs) (stub)
Jump to navigation Jump to search

Template:Wrongtitle

Stub

This article or section is a stub. You can help by expanding it.

Entity Description

A physically simulated brush.

The overall weight of the func_physbox can be changed by changing the Mass Scale key. Numbers larger than one will make it heavier and numbers smaller than one will make it lighter. If set to 0 it will behave as if it were set to 1.

Constraints, such as phys_lengthconstraint can be applied to func_physboxes.


See Also

List of entities

Overview of Prop Types