Env projectedtexture
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Entity Description
A light emitting entity that casts dynamic shadows; similar to light_spot or a flashlight.
This entity makes the flashlight not cast dynamic shadows and instead cast the shadow of whatever the nearest env_projectedtexture is casting.
Keyvalues
- Template:Kv targetname
- target
- <target_destination> Light target
- lightfov
- <float> Light's FOV
- enableshadows
- <boolean>
- lightonlytarget
- <boolean> Light only target
- lightworld
- <boolean> Light world
- cameraspace
- <boolean> Relative to player's view
- lightcolor
- ⇆#000000rgb(0,0,0)⇆ Projected color
Inputs
- Template:I targetname
- TurnOn
- TurnOff
- SetFOV <float>