Env projectedtexture

From Valve Developer Community
Jump to navigation Jump to search

Template:Wrongtitle

Entity Description

A light emitting entity that casts dynamic shadows; similar to light_spot.

This entity breaks the flashlight, so it should be used where no flashlight is available.

Keyvalues

<target_destination> Light target
  • lightfov
<float> Light's FOV
  • enableshadows
<boolean>
  • lightonlytarget
<boolean> Light only target
  • lightworld
<boolean> Light world
  • cameraspace
<boolean> Relative to player's view
  • lightcolor
#000000 Projected color

Inputs

Outputs