Func portal bumper

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Revision as of 01:44, 23 November 2007 by Volt (talk | contribs)
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Entity Description

Not using a portal bumper
How to place the bumper in Hammer
The result: a portal will be bumped to fit on the concrete

This brush is placed on the edge of a portalable and a non-portalable surface. Normally the player must position their crosshair at least 32 units away from the edge of the surfaces but if you have a bumper up, they only need to have it on the portalable surface and the portal will be "bumped" fully onto it.

Availability

This brush-based entity is exclusive to Portal.

Keyvalues

Flags

  • 1: Start inactive

Inputs

Turn on bumping functionality
  • Deactivate
Turn off bumping functionality
  • Toggle
Toggle bumping functionality

Outputs