Env particlelight
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Entity Description
An entity that can display and control a set of screen overlays, to be displayed over the player's view. Useful for view effects like drunkenness, or teleporter afterimages, etc.
Keyvalues
- Color
- <color255> Color emitted by this light.
- Intensity
- <integer>
- directional
- <boolean> If this is specified, then this light will use the bump map on the particles. Each particle system can have one ambient and one directional light.
- PSName
- <string> Set this to the name of the env_smokestack that you want this light to affect.