firetarget
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firetarget
is a console command available in all Source games. This command calls an entity's Use function with use type USE_TOGGLE. It represents the way
GoldSrc entities communicate.
Syntax
Syntax: firetarget <targetname or classname>
Not providing an argument is equivalent to !picker. !activator / !caller / !self target the player issuing the command.
Examples
firetarget env_sprite - toggles env_sprites on/off as they have left-over use function which is officially still used in certain Half-Life: Source maps and targetted by multi_manager.
firetarget button - assuming button is name of a func_button, this command will press it
It prints messages to console about what is being fired if at least developer 2 is set.
