concussiveblast

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Revision as of 16:26, 23 May 2025 by Nescius (talk | contribs) (doesn't seem obsolete based on description)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.
C++ Class hierarchy
CConcussiveBlast
CBaseEntity
C++ weapon_cguard.cpp

concussiveblast is a point entity available in Half-Life 2 series Half-Life 2 series, Portal Portal, and Source SDK BasesSource SDK BasesSource SDK Bases Source SDK Bases. This entity appears to have been intended for weapon_cguard, an unused weapon from the Half-Life 2 Beta. It is now used by striders as the centerpiece of their cannon blast, functioning as the explosion that deals the actual damage and creates the warp effect.