This article's documentation is for anything that uses the Source engine. Click here for more information.

window_pane

From Valve Developer Community
Revision as of 04:37, 19 May 2025 by Nesciuse (talk | contribs) (Classifying as model entity)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
Class hierarchy
CWindowPane
CBaseAnimating
CBaseEntity
func_breakablesurf.cpp

window_pane is a model entity available in all Source Source games. It is a shard that falls out of a func_breakable_surf.


Half-Life 2 window pane example.