tf_projectile_spellspawnhorde

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Revision as of 04:35, 19 May 2025 by Nesciuse (talk | contribs) (Classifying as model entity)
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C++ Class hierarchy
CTFProjectile_SpellSpawnHorde
CTFProjectile_SpellBats
CTFProjectile_Jar
CTFGrenadePipebombProjectile
CTFWeaponBaseGrenadeProj
CBaseGrenade
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ tf_weapon_spellbook.cpp

tf_projectile_spellspawnhorde is a model entity available in Team Fortress 2 Team Fortress 2. Its the spell that spawns tf_zombie entities, or skeletons, when it touches the ground. When spawned in manually, it deletes itself on contact with world geometry, and will not spawn any of the skeletons.

Icon-Bug.pngBug:If this entity joins a team through TeamNum, it will not delete itself for that team.  [todo tested in ?]