Env particlelight

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Entity Description

An entity that can be used to light the smoke particles emitted by env_smokestack entities. Does not light any other particle types.

This entity does not emit particles when the player's view is not on the object, and also seems to stop emitting entirely if the player looks away long enough that all existing particles disappear. Merkaba48

Keyvalues

  • Color
#000000 Color emitted by this light.
  • Intensity
<integer>
  • directional
<boolean> If this is specified, then this light will use the bump map on the particles. Each particle system can have one ambient and one directional light.
  • PSName
<string> Set this to the name of the env_smokestack that you want this light to affect.

Inputs

Outputs