Category:Sensor Mesh Entities

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Revision as of 07:17, 16 February 2025 by Kr0tchet (talk | contribs) (Created page with "'''Sensor Mesh Entities''' use Mesh geometry (rather than Model or Sprite geometry) to define a volume which is used to trigger events when an entity enters it. * Sensor meshes are generally NotSolid and invisible. * Sensors are passive: activated on touch, whereas switches and buttons require specific activation. * Some sensors are used simply to fire I/O events when triggered, whilst others have a specific localized effects on en...")
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Sensor Mesh Entities use Mesh geometry (rather than Model or Sprite geometry) to define a volume which is used to trigger events when an entity enters it.

  • Sensor meshes are generally NotSolid and invisible.
  • Sensors are passive: activated on touch, whereas switches and buttons require specific activation.
  • Some sensors are used simply to fire I/O events when triggered, whilst others have a specific localized effects on entities in touch with the brush.
  • Use the Template:sensor_mesh to include entities in this category.

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