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bodyque

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Revision as of 14:23, 8 September 2024 by Gameplayer (talk | contribs) (Gameplayer moved page Bodyque (GoldSrc) to Bodyque over redirect: This entity is in Source as well)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it is automatically generated by the game.

bodyque is a point entity available in all GoldSrc GoldSrc and Source Source games except Black Mesa Black Mesa.

GoldSrc GoldSrc

Four are created when a map loads. They are used as a 'queue' for corpses in multiplayer games. This will hold the four most recently killed corpses from players, and when a fifth corpse spawns, the oldest is eliminated.

Source Source

This entity does not do anything. It's advised to not put these directly into a map.

C++ In code, it is represented by theCCorpseclass, defined in thehl2_gamerules.cppfile.

(For Source)