CompileWater

From Valve Developer Community
Revision as of 17:09, 15 July 2024 by SirYodaJedi (talk | contribs) (Created page with "{{Dead end}} {{stub}} Compiles the texture as a water texture. Example: LightmappedGeneric { $basetexture "liquids/custom_water" $bottommaterial "liquids/custom_wat...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Dead End - Icon.png
This article has no Wikipedia icon links to other VDC articles. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.

Stub

This article or section is a stub. You can help by expanding it.

Compiles the texture as a water texture.

Example:

LightmappedGeneric
{
$basetexture "liquids/custom_water"
$bottommaterial "liquids/custom_water"
%compilewater 1
$nocull 1
}