Template:O BaseNPCMaker

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OnSpawnNPC <string>

Fired when an NPC is spawned. The activator is the NPC, and the string is the name of the NPC.
  • OnAllSpawned
Fired when the spawned is exhausted (all children have been spawned).
  • OnAllSpawnedDead
Fired when the spawner is exhausted (all children have been spawned), and all spawned children have died.