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trigger_jump

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trigger_jump is a brush entity available in Ricochet Ricochet. This is the entity that is used to throw the player between the various pads.

Key Values

Height (height) <integer>
Height of the jump, if 0, 150 is assumed. Be careful! If you set this value too low, the player may not reach his target.
Target (target) <string>
The jump pad's destination. The game handles the speed/gravity calculations automatically.