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info_mass_center

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Revision as of 10:12, 8 January 2024 by Thunder4ik (talk | contribs) (→‎See also: Unicodifying, replaced: See Also → See also)
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C++ Class hierarchy
CInfoMassCenter
CPointEntity
CBaseEntity
C++ physobj.cpp

info_mass_center is an e0 available in all Source Source games. It overrides the mass center of the target physics prop or func_physbox by moving it to the info_mass_center's location. Removed after map spawn

Tip.pngTip:If you want to use this entity using vscript you need to first spawn this entity and then the desired physics prop

Keyvalues

Target object (target) <targetname>
The entity whose mass center will be overridden.


See also