Template:KV Source 2 Light Units

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Source 2 Light Units:


Units (brightness_units) ([todo internal name (i)]) <choices> (only in Counter-Strike 2)
Units for specifying the brightness of the light source.
  • 0: Lumens
  • 1: Candelas
  • 2: Nits
  • 3: EV
  • 4: Legacy
Candela (brightness_candelas) ([todo internal name (i)]) <string> (only in Counter-Strike 2)
Amount of light energy emitted per steradian of solid angle, in candela.
Nits (brightness_nits) ([todo internal name (i)]) <string> (only in Counter-Strike 2)
Amount of light energy emitted per square meter per projected steradian, in nits. Controls the brightness of specular highlights and directly-viewed light geometry.
Brightness EV (brightness) ([todo internal name (i)]) <float> (only in Counter-Strike 2)
Legacy (brighness_legacy) ([todo internal name (i)]) <string> (only in Counter-Strike 2)
Exposure Value but specified as a scale value instead of powers of 2.