Info overlay

From Valve Developer Community
Jump to navigation Jump to search

Template:Wrongtitle

Entity Description

The info_overlay entity is automatically placed when you use the Hammer Overlay Tool. The overlay is a more powerful version of a standard decal; it can be resized, rotated, and scaled. Overlays can also be placed on displacements, where decals can't.

Template:Intent

Availability

Template:In game Template:Game-base

Keyvalues

  • material
The material to overlay.
  • sides
(sidelist) Faces on which the overlay will be applied.
  • RenderOrder
(integer) Higher values render after lower values. This value can be 0–3.
  • StartU, EndU, StartV, EndV
(float) Texture coordinates
  • BasisOrigin
(Vector) Overlay Basis Origin (Read-Only)
  • BasisU
(Vector) Overlay Basis U (Read-Only)
  • BasisV
(Vector) Overlay Basis V (Read-Only)
  • BasisNormal
(Vector) Overlay Basis Normal (Read-Only)
  • uv0, uv1, uv2, uv3
(vector) Overlay Points (Read-Only)