Talk:Trigger

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Revision as of 23:36, 14 April 2006 by Chas0r (talk | contribs)
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One little question: What do the Flags refer to? The objects that cause the trigger to activate? - Chase

Yes...I'll add that here—ts2do 13:46, 14 Apr 2006 (PDT)

I know this is no forum, but for some reason these flags don`t seem to work. They never react on physics objects, just clients. There are no websites that deal with these topics, so it would be great if you could give me any hind. Chas0r 14:05, 14 Apr 2006 (PDT)

I checked the code and it should definitely work with ANY object marked with MOVETYPE_VPHYSICS movetype. If it doesn't work for sure, try trigger_vphysics_motionts2do 14:33, 14 Apr 2006 (PDT)
The trigger_vphysics_motion doesn't work either. I also checked the flags of my prop_physics object, and made sure Debris with trigger interaction is unchecked while Force server-side is checked. Can this be realated to the mod? I'm mapping for Hidden (HL2-based)- which gives explusive pickup-rights to one player.