Template:I BaseTank
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- Template:I parentname
- Template:I shadow
- Activate
- Turn the tank on
- Deactivate
- Turn the tank off (go dormant)
- SetFireRate <string>
- How fast to fire (0 = don't fire)
- SetDamage <string>
- Set the Damage Per Bullet
- SetTargetPosition <string>
- World position that I should aim at
- SetTargetDir <vector>
- Direction to aim at.
- SetTargetEntityName <string>
- Name of entity I should follow/attack
- SetTargetEntity <string>
- Entity I should follow/attack (output from other entity only)
- ClearTargetEntity
- Clear the entity I should be attacking.
- FindNPCToManTank <string>
- Find a nearby NPC to man this func_tank.
- StartFindingNPCs
- Start searching for NPCs to man this func_tank.
- StopFindingNPCs
- Stop searching for NPCs to man this func_tank.
- ForceNPCOff
- Force the NPC manning this func_tank (if any) to leave.
- SetMaxRange <float>
- Set the max range of the func_tank.