Template:KV Breakable

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Template:Kv targetname

<float> If non-zero, when this entity breaks it will create an explosion that causes the specified amount of damage. See also 'Explosion Radius'.
  • ExplodeRadius
<float> If non-zero, when this entity breaks it will create an explosion with a radius of the specified amount. See also 'Explosion Damage'.
  • PerformanceMode
<choices> Used to limit the amount of gibs produced when this entity breaks, for performance reasons.
Literal Value Description
0 Normal
1 Limit Gibs
2 Full Gibs on All Platforms