Env debughistory

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Revision as of 09:54, 14 November 2022 by Nescius (talk | contribs) (Created page with "{{CD|CDebugHistory}} {{base point|env_debughistory}} It's an entity used for debugging. In most games it's disabled from functioning and is removed upon spawning. Games this...")
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C++ Class hierarchy
CDebugHistory
CBaseEntity

Template:Base point It's an entity used for debugging. In most games it's disabled from functioning and is removed upon spawning.

Games this entity works in: [Todo]

ConCommands

Cvar/Command Parameters or default value Descriptor Effect
dbghist_addline <int> <string> <category id> <line> Add a line to the debug history. Format: <category id> <line>
dbghist_dump <int> <category id> Dump the debug history to the console. Format: <category id> Categories: 0: Entity I/O 1: AI Decisions 2: Scene Print 3: Alyx Blind 4: Log of damage done to player