Half-Life: Alyx Workshop Tools/Modeling/Houdini Vertex Animation
Jump to navigation
Jump to search
Place holder
This tutorial assumes working knowledge of Houdini and only demonstrates how to correctly export to Source 2. https://www.sidefx.com/docs/houdini/dyno/rbd.html
Install SideFX Labs
Install Valve_outputnodes.hda
[2] Choose File > Import > Houdini Digital Asset
TODO: ADD LINK TO .HDA FILE
Rigid Body Simulation
Rest node added before starting the simulation on your mesh, this is required to avoid incorrect data on pos0 caused by texture edge bleeding.