Category:Sv/Level Design
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Se längst ner för en alfabetisk lista av alla besläcktade ämnen till nivå design. Några ämnen finns ej här uppe.
det grundläggande
Om då är en nybörjare av nivå design, skall du ta dig genom dessa artiklar först.
- Source Mapping for Half-Life 1 Mappers
- Introduction to Editing
- Your First Map
- Creating Brushes
- Applying Materials
- Creating Entities
- 3D and 2D Views
- Reshaping Solids
- Leaks Explained
- Adding Water
- Cubemaps
- How To Develop A Map That Works
- Abstract Mapping — mapping tasks organized by concept rather than technical name
Hammer Editor Reference
This is the main help page that appears when you choose Help inside the editor. Lists all of the commands, shortcuts, and options available in the program.
Counter-Strike: Source specific topics
Single-player Half-Life 2 specific topics
- Artificial Intelligence
- Single-Player Mapping Tips
- Regions & Atmospheres - descriptions of gameplay, visual and aural styles used in particular sections of Half-Life 2 and beyond.
Advanced Topics
General Information
- Overview of Prop Types
- Physics Entity Overview
- Displacement Surfaces (Terrain)
- Entity Inputs and Outputs
- Entity List
- Entity Hierarchy (parenting)
- Grouping and VisGrouping
- Creating and Using Prefabs
- Using Bspzip to Embed Custom Content
- Filter Applications
- Prop Gallery
- Color Correction
Instructional
- Creating Menu Background Maps
- Mini-mod Tutorial
- 3D Skyboxes
- Ladders
- Cables and Ropes
- Breakable Glass
- Level Overviews
- Flowing Water
- Sound Sensitive Trigger
- Optimization
- How To Take Screenshots
- How to Release A Map
- Converting brush structures into a prop_static
- Decompiling Maps
- Navigation Meshes
Troubleshooting
- Optimizing and Checking Your Map
- Controlling Geometry Visibility and Compile Times
- Using the Showbudget Panel
- Troubleshooting Level Design -- One stop solution source for mapping problems.
- Compile Errors -- List of compile errors (work in progress)
- Hammer Feature Requests -- If you'd like to see something changed in Hammer, post it here.
See also the Source SDK FAQ category for general questions and problems.
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