Crossbow bolt

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[[|]] crossbow_bolt This is the projectile fired by weapon_crossbow.

The code for this entity is found in ==weapon_crossbow.cpp==.

The bolts think() and touch(). It is

In touch() logic for bolt behavior.

 Bolt Reflection
  - if the angle is right, bolts hit a solid surface and ricochet/reflect at an angle. Each bounce increases the 'gravity' of the projectile, in effect slowing its rate.

- behavior for impact against NPCs - skin change - breaking glass - damage to triggers/breakable/props