Making unusuals

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Revision as of 10:20, 10 April 2021 by Goodnameright (talk | contribs)
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This is a tutorial to show how you can make your own unusual(s) and put them on steam workshop


Openning Team Fortress 2 as a particle editor

Start Team Fortress 2 as particle editor by adding -tools to start options then sellect particle editor

Making a particle

see https://developer.valvesoftware.com/wiki/Particle_Editor then save your particle your particle in the particles folder

Testing your unusual

first make a txt file called particles_manifest and paste this in it

particles_manifest
{
"file" "!particles/yourparticlenamehere.pcf"
}

then open console and type map itemtest then open console again and type itemtest and open thge particle editor again with your custom particle and add a new particle called "superrare_beams1" and add a chiled particle wich is your particle and return to the game and sellect a hat in item test menu and make sure the unusual effect is Sunbeams then it should work