Player loadsaved

From Valve Developer Community
Revision as of 19:25, 2 January 2021 by BoxFigs (talk | contribs) (Cleanup)
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

Entity Description

Load Auto-Saved game

Keyvalues

Fade Duration (seconds) (duration) <string>
Hold Fade (seconds) (holdtime) <string>
Fade Alpha (renderamt) <integer>
Fade Color (R G B) (color) <color255>
Reload delay (loadtime) <string>
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Reload
Ends this game and reloads


Outputs