User:VectorFluxion

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Revision as of 20:59, 7 November 2020 by VectorFluxion (talk | contribs)
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VectorFluxion

About

Hello, I'm VectorFluxion. I am a veteran level designer for the Source engine.

I have posted links to some of the useful software that I use when mapping (and other times), that I recommend you use as well.

If you use my talk page, I will take you more seriously if you use correct spelling and grammar, and the message is meaningful (pertains to the Source Engine or Valve games). However, messages that entail bitching about edits I've made, or stuff that I've posted, or anything I did or said that made you butthurt, will be relentlessly ridiculed.

Userboxes

Hammer icon.png This user is an advanced Hammer user.
HL3IconTransparent.png This user is waiting for Half-Life 3.
100 This user has a Steam level of 100.
PDNLogo.png This user uses Paint.NET.
NP++Icon.png This user uses Notepad++.

Useful Software

Paint.NET - Far superior to GIMP and Photoshop; great for creating textures for source games. Download effect plugin packs here and file type plugins here. Eliminate the use of VTFEdit by downloading the PDN VTF plugin here. There is also a normal map plugin available here.

Audacity - A superior, free sound editor.

Wavosaur - Another sound editor. I use this to loop sounds for custom soundscapes. No installation option; just unrar and launch.

VIDE - Packs custom content into BSP files.

GCFScape - Extract assets (sounds, soundscapes, VMTs, textures, etc.) from Source games. Useful for map development.

Notepad++ - An enhanced version of Notepad. Useful for scripting.

WinRAR - Used to extract packed files. Download rarreg.key to disable the annoying popup telling you to buy the program. Drag it into the main program directory and confirm (or replace).

KleinerTransparent.png