User:Chipsnapper2/HL2 Xbox Research/BSP Analysis

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Revision as of 22:50, 7 June 2020 by Chipsnapper2 (talk | contribs) (Created page with "Xbox BSPs have data in Lumps 51 and 52, yet they have no data in Lump 8. The opposite occurs on PC, where all lighting data is in Lump 8. As a result, Xbox BSPs appear fullbr...")
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Xbox BSPs have data in Lumps 51 and 52, yet they have no data in Lump 8. The opposite occurs on PC, where all lighting data is in Lump 8. As a result, Xbox BSPs appear fullbright on PC and PC BSPs appear fullbright on Xbox.

Xbox BSPs have HDR data, yet the Xbox version of HL2 is from before HDR was implemented.