Template:KV Source 2 Light Attenuation

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Revision as of 10:10, 10 March 2020 by Rectus (talk | contribs) (Split attenuation parameters to a separate template since all lights don't have this)
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Source 2 Light Attenuation:
Linear Attenuation (attenuation1) ([todo internal name (i)]) <float>
Quadratic Attenuation (attenuation2) ([todo internal name (i)]) <float>
Light Source Radius (enabled) ([todo internal name (i)]) <float>
The radius of the light source in game units.