Talk:DMX/Source 2 Vertex attributes

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Revision as of 01:09, 21 January 2020 by Rectus (talk | contribs)
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Some of the cloth attributes listed here are respected by CS:GO studiomdl as well, although I've yet to get them working. Practical Problems (talk)

The original Source 1 version of Dota 2 had a cloth physics system as well, so I'm guessing the CS:GO studiomdl still has the code for that left in. Rectus (talk) 08:09, 21 January 2020 (UTC)