Template:KV Glow

From Valve Developer Community
Revision as of 17:43, 14 January 2020 by Deprecated (talk | contribs) (Added to Keyvalue Templates category)
Jump to navigation Jump to search
Glow:
Glow State (glowstate) ([todo internal name (i)]) <choices> (only in Left 4 Dead 2)
  • OFF
  • +use
  • look-at
  • ON
Glow Range (glowrange) ([todo internal name (i)]) <integer> (only in Left 4 Dead 2)
Range at which the glow becomes visible. 0 means always visible.
Glow Range Min (glowrangemin) ([todo internal name (i)]) <integer> (only in Left 4 Dead 2)
Range at which the glow stops being visible. 0 means always visible.
Glow Color Override (R G B) (glowcolor) ([todo internal name (i)]) <color255> (only in Left 4 Dead 2)
Change the render color of the glow.