Template:O BaseActbusyGoal

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Revision as of 14:13, 2 September 2018 by Pinsplash (talk | contribs) (today i learned something very obscure)
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OnNPCStartedBusy <targetname>
Fired when an NPC targeted by this entity starts an ActBusy animation sequence. Automatically puts the targetname of the NPC in the input parameter box if not overridden by the mapper.
OnNPCFinishedBusy <targetname>
Fired when an NPC targeted by this entity finishes an ActBusy animation sequence. Automatically puts the targetname of the NPC in the input parameter box if not overridden by the mapper.
OnNPCLeft <targetname>
Fired when an NPC targeted by this goal, ordered by the ForceThisNPCToLeave input, finishes its forced leave. Automatically puts the targetname of the NPC in the input parameter box if not overridden by the mapper.