Projected wall entity

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Revision as of 15:46, 1 August 2018 by Pinsplash (talk | contribs) (removed {{DISPLAYTITLE}}, covered by the portal2 point template)
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In-game screenshot of a projected_wall_entity coming from a prop_wall_projector.

Template:Portal2 point This is the actual Hard light surface created by a prop_wall_projector. One put directly into a map behaves exactly like one made via a prop_wall_projector, just without the emitter model.