Security Camera

From Valve Developer Community
Revision as of 08:33, 25 March 2015 by 13kiwi70 (talk | contribs)
Jump to navigation Jump to search

Template:Otherlang2

Always watching.

Security cameras are present in the GlaDOS test chambers. A security camera is an NPC entity that automatically follows the player wherever he/she is in the room and are similar to the ones seen in the first Portal. The Portal 2 camera does not need a func_portal_detector to become detached as it did in the original Portal.

Creation

1) Create an npc_security_camera entity using the entity tool.

2) Place the entity within the level by clicking anywhere in the 3D viewfinder.

2) Double-click on the entity to adjust its properties.

Properties

Skin

Value Skin 0: Clean
Skin 1: Dirty