tf_logic_robot_destruction

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Revision as of 13:26, 22 January 2015 by Egan (talk | contribs) (→‎Keyvalues)
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Team Fortress 2 tf_logic_robot_destruction is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

The master control entity for the robot destruction game mode.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

blue_respawn_time ([todo internal name (i)]) <float>
The base respawn time for BLU team
red_respawn_time ([todo internal name (i)]) <float>
The base respawn time for RED team
loser_respawn_bonus_per_bot ([todo internal name (i)]) <float>
max_points ([todo internal name (i)]) <integer>
The number of cores to collect to win a round
max_robots ([todo internal name (i)]) <integer>
The maximum number of robots active at the same time
score_interval ([todo internal name (i)]) <integer>
How often a robot should score a point while hacking

Inputs

Outputs

OnBlueFirstFlagStolen
OnBlueFlagStolen
OnBlueHasPoints
OnBlueHitMaxPoints
OnBlueLastFlagReturned
OnRedFirstFlagStolen
OnRedFlagStolen
OnRedHasPoints
OnRedHitMaxPoints
OnRedLastFlagReturned