$texture2 uvscale

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Revision as of 18:07, 27 January 2014 by Roye (talk | contribs)
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$texture2_uvscale, $texture3_uvscale, and $texture4_uvscale allow you to specify a 2D scale for the second, third, and forth textures in a Lightmapped_4WayBlend material. It is a relative scale, based on the base texture scale from $basetexturetransform.