Monster blkop osprey
		
		
		
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Not to be confused with the Half-Life entity monster_osprey.
 monster_blkop_osprey is a point entity available in Half-Life: Opposing Force.
Entity description
It is a special black-painted V-22 Osprey used by the Black Ops. Besides its paint, it deploys monster_male_assassin instead of monster_human_grunt.
Keyvalues
- Target ([todo internal name (i)]) <targetname>
 - The path_track to travel to in a series of different points.
 
Flags
- 1 : Wait Till Seen
 - 2 : Gag (No IDLE sounds until angry)
 - 4 : MonsterClip
 - 8 : No wreckage
 - 16 : Prisoner
 - 64 : Start inactive
 - 128 : Wait for script
 - 256 : Pre-disaster (only for use with monster_scientist -- has no effect on aliens).
 - 512 : Fade corpse
 - 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set).