Particle System Operators/render screen velocity rotate

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Revision as of 16:39, 9 August 2012 by Scottd (talk | contribs) (Created page with ";Render screen velocity rotate :This render type is rather unique in that it is run alongside a render sprites renderer. It orients the rotation of the sprite to be relative to ...")
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Render screen velocity rotate
This render type is rather unique in that it is run alongside a render sprites renderer. It orients the rotation of the sprite to be relative to its on screen velocity.


Generic Operator Options

Generic Render Operator Visibility Options

rotate_rate [float]
The degrees per second that the rotation should happen at
forward angle [float]
The rotation for what is "forward" on the sprite.