point_combine_ball_launcher

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Revision as of 01:16, 30 November 2011 by Mattshu (talk | contribs)
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Entity description

This point entity launches combine balls from its origin.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • bullseyename
<targetsource> This gives the launcher life
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • launchconenoise
<float> Launch cone spread
  • maxballbounces
<integer> Determines a ball's life

Flags

  • 1 : Attach bullseye
Create my bullseye
  • 2 : Ball/player collide
Allow launched balls to collide with player

Inputs

  • LaunchBall
Launch ball

Outputs