ai_citizen_response_system

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Revision as of 00:19, 30 November 2011 by Mattshu (talk | contribs) (Heaven forbid my script works flawlessly on it's first run)
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Entity description

If placed in the level, will manage the responses of citizens to player's actions.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

  • ResponseVitalNPC
Fire the VitalNPC Died response.

Outputs